Riding the Dilu Horse {2}{G}
Sorcery
Target creature gets +2/+2 and gains horsemanship. (It can’t be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
“All men have their appointed time; that’s something no horse can change.”
—Liu Bei, after being told that the Dilu brings its master ill fortune
Illustrated by Hong Yan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Riding the Dilu Horse:
- The spell’s effect has no duration. The targeted creature gets +2/+2 until the game ends or it leaves the battlefield. It has horsemanship until the game ends, it leaves the battlefield, or some other effect causes it to lose horsemanship. (2009-10-01)