Ratonhnhaké꞉ton {W}{U}{B}
Legendary Creature — Human Assassin
As long as Ratonhnhaké꞉ton hasn’t dealt damage yet, it has hexproof and can’t be blocked.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
3/3
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Ratonhnhaké꞉ton:
- You don’t choose a target for Ratonhnhaké:ton’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you create an Assassin token this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2024-07-05)
- You may target an Equipment card with the reflexive triggered ability that can’t legally be attached to the Assassin token. If you do, it will enter the battlefield unattached. (2024-07-05)