Puresteel Paladin (Commander Masters #51)

Puresteel Paladin {W}{W}

Creature — Human Knight

Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

2/2

Illustrated by Jason Chan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Puresteel Paladin:
  • You may still activate the Equipment's other equip abilities if you wish. (2020-08-07)
  • Once the equip {0} ability is activated, causing Puresteel Paladin to leave the battlefield or causing its controller to control fewer than three artifacts won't stop the equip ability from resolving. (2020-08-07)