Primal Adversary (Innistrad: Midnight Hunt #194)

Primal Adversary {2}{G}

Creature — Wolf

Trample

When Primal Adversary enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

4/3

Illustrated by Ilse Gort

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Primal Adversary:
  • After you pay the {1}{G} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures. (2021-09-24)
  • Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had. (2021-09-24)