Loot, the Key to Everything (The Big Score #21)

Loot, the Key to Everything {G}{U}{R}

Legendary Creature — Beast Noble

Ward {1}

At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

The vault’s ultimate prize wasn’t exactly what Kellan had imagined.

1/2

Illustrated by Rudy Siswanto

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Loot, the Key to Everything:
  • The value of X is determined as Loot's last ability resolves. (2024-04-12)
  • The card types that could appear among your nonland permanents are artifact, battle, creature, enchantment, kindred, and planeswalker. (2024-04-12)
  • Lands are disregarded when calculating the value of X. For example, if you control an artifact land but no other artifacts, artifact won't count toward the value of X. (2024-04-12)
  • You pay all costs and follow all normal timing rules for cards played from exile with Loot's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. (2024-04-12)