Karn, the Great Creator {4}
Legendary Planeswalker — Karn
Activated abilities of artifacts your opponents control can’t be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Loyalty: 5
Illustrated by Wisnu Tan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Banned
- Explorer
- Banned
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Restrict.
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Karn, the Great Creator:
- Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text, such as equip. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by Karn. (2019-05-03)
- Karn's first ability affects only artifacts on the battlefield. Activated abilities that work in other zones can still be activated. (2019-05-03)
- A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. (2019-05-03)
- If a permanent has {X} in its mana cost, X is considered to be 0. (2019-05-03)
- Karn's last ability can't get a face-down card in exile, even if you know it's an artifact card. (2019-05-03)
- In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time. (2019-05-03)