Imodane's Recruiter {2}{R}
Creature — Human Knight
When Imodane’s Recruiter enters, creatures you control get +1/+0 and gain haste until end of turn.
2/2
Train Troops {4}{W}
Sorcery — Adventure
Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)
Illustrated by Néstor Ossandón Leal
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Knight Token, TWOE #3 |
Imodane's Recruiter // Train Troops, WOE #229 |
On an Adventure Card, TWOE #18 |
Prints | USD | EUR | TIX |
---|---|---|---|
Wilds of Eldraine | $0.15 | €0.20 | 0.03 |
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Notes and Rules Information for Imodane's Recruiter // Train Troops:
- Imodane's Recruiter's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0 or gain haste. (2023-09-01)