Cryptoplasm {1}{U}{U}
Creature — Shapeshifter
At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature, except it has this ability.
“If left in the enemy’s shape too long, it might be lost to them.”
—Vy Covalt, Neurok agent
2/2
Watermark: Mirran
Illustrated by Eric Deschamps
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Cryptoplasm:
- You choose the target for the triggered ability when the ability is put onto the stack. You choose whether or not Cryptoplasm becomes a copy of that creature when the ability resolves. (2011-06-01)
- The copy effect lasts indefinitely. Often, it will last until it is overwritten by another copy effect (if it copies another creature on a future turn, perhaps.) (2011-06-01)
- If the creature is an illegal target when the ability tries to resolve, it won’t resolve. Cryptoplasm won’t become a copy of that creature; it remains whatever it was before. (2011-06-01)
- If another creature becomes a copy of Cryptoplasm, it will become a copy of whatever Cryptoplasm is currently copying (if anything), plus it will have Cryptoplasm’s triggered ability. (2011-06-01)