Castle Garenbrig (The List #ELD-240)

Castle Garenbrig

Land

Castle Garenbrig enters tapped unless you control a Forest.

{T}: Add {G}.

{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Without Garenbrig’s strength, the realm would succumb to the wilds.

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Castle Garenbrig:
  • The mana generated by Castle Garenbrig's last ability can't be spent to activate abilities of creature cards that aren't on the battlefield. (2019-10-04)
  • Once the common lands (such as Mystic Sanctuary) enter the battlefield tapped, there's no way to untap them with a spell or ability to make their last ability trigger. (2019-10-04)
  • Although the common lands have basic land types, they aren't basic lands. (2019-10-04)