Biomass Mutation (Gatecrash #213)

Biomass Mutation {X}{G/U}{G/U}

Instant

Creatures you control have base power and toughness X/X until end of turn.

“A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?”
—Vorel of the Hull Clade

Watermark: Simic

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Biomass Mutation:
  • Choosing 0 as the value for X will likely cause creatures you control to become 0/0 and be put into the graveyard. (2013-01-24)
  • Biomass Mutation overwrites any effects that set the power and/or toughness of a creature you control to a specific value. Effects that modify power and/or toughness but don't set them to a specific value (like the one created by Giant Growth), power/toughness changes from counters, and effects that switch a creature's power and toughness will continue to apply. For example, say you control a 1/1 creature that's getting +4/+2 from an Aura, has a +1/+1 counter on it, and is affected by an effect that switches its power and toughness. This creature is 4/6. If you cast Biomass Mutation with X equal to 4, the creature would become 7/9 (4/4, +4/+2 from the Aura, +1/+1 from the counter, then switch power and toughness). (2013-01-24)