Kindred Dominance (Commander Masters #169)

Kindred Dominance {5}{B}{B}

Sorcery

Choose a creature type. Destroy all creatures that aren’t of the chosen type.

In the end, the lights fade, the land withers, and only the dead and vile remain.

Illustrated by Bram Sels

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Kindred Dominance:
  • Once Kindred Dominance begins to resolve, no players may take other actions until it's done. Notably, players can't try to save their creatures after you've chosen a creature type. (2017-08-25)
  • You must choose an existing creature type, such as Vampire or Cat. Card types such as "artifact" can't be chosen. (2017-08-25)
  • You can't choose multiple creature types, such as "Cat Warrior." A Cat Warrior is both a Cat and a Warrior. It's affected by anything that affects either type and unaffected by things that affect non-Cat or non-Warrior creatures. (2017-08-25)