Duskmantle Seer {2}{U}{B}
Creature — Vampire Wizard
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card’s mana value, then puts it into their hand.
4/4
Watermark: Dimir
Illustrated by Kev Walker
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Notes and Rules Information for Duskmantle Seer:
- The loss of life is simultaneous. If this causes both players to end up at 0 or less life, the game will be a draw. In a multiplayer game, players with 0 or less life will lose the game. (2013-01-24)
- The cards put into hands this way are not “drawn.” For example, you couldn’t reveal a card with miracle put into your hand this way (but it also won’t count as the first card you’ve drawn this turn either). (2013-01-24)