Cerulean Wisps (Shadowmoor #31)

Cerulean Wisps {U}

Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

“If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies.”
—Kithkin superstition

Illustrated by Jim Nelson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Cerulean Wisps:
  • An effect that changes a permanent’s colors overwrites all its old colors unless it specifically says “in addition to its other colors.” For example, after Cerulean Wisps resolves, the affected creature will just be blue. It doesn’t matter what colors it used to be (even if, for example, it used to be blue and black). (2008-05-01)
  • Changing a permanent’s color won’t change its text. If you turn Wilt-Leaf Liege blue, it will still affect green creatures and white creatures. (2008-05-01)
  • Colorless is not a color. (2008-05-01)