Stumpsquall Hydra {X}{G}{G}{G}
Creature — Hydra
When Stumpsquall Hydra enters, distribute X +1/+1 counters among it and any number of commanders.
In preparation to grow new heads, a hydra may rid itself of older ones.
1/1
Illustrated by Grzegorz Rutkowski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Stumpsquall Hydra:
- Because Stumpsquall Hydra's ability doesn't target, you choose how to distribute X +1/+1 counters as its ability resolves. Players can't take actions between the time you decide this distribution and the time counters are put on the appropriate permanents. (2020-11-10)
- You can't put +1/+1 counters on commanders that aren't on the battlefield. (2020-11-10)
- You may put +1/+1 counters on commanders that aren't currently creatures (such as Tevesh Szat, Doom of Fools). (2020-11-10)
- If Stumpsquall Hydra leaves the battlefield before its triggered ability resolves, you can still distribute the counters among any number of commanders, including none of them. (2020-11-10)