Infernal Phantom (Duskmourn: House of Horror #141)

Infernal Phantom {3}{R}

Creature — Spirit

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn.

When Infernal Phantom dies, it deals damage equal to its power to any target.

2/3

Illustrated by Mike Sass

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Infernal Phantom:
  • Use Infernal Phantom's power as it last existed on the battlefield to determine how much damage it deals due to its last ability. (2024-09-20)
  • If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments. (2024-09-20)
  • An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously. (2024-09-20)