Bioplasm {3}{G}{G}
Creature — Ooze
Whenever Bioplasm attacks, exile the top card of your library. If it’s a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card’s power and Y is its toughness.
4/4
Illustrated by Jon Foster
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Bioplasm:
- The reminder text printed on Bioplasm is no longer correct. Abilities that define a creature's power (and toughness) apply in every zone. The value of * is defined by such an ability. (2014-02-01)