Bant Sojourners {1}{G}{W}{U}
Creature — Human Soldier
When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
“We must spread Bant’s light before we are shadowed over.”
2/4
Illustrated by John Avon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Bant Sojourners, ARB #125 |
Soldier Token, TFDN #6 |
Prints | USD | EUR | TIX |
---|---|---|---|
Alara Reborn | $0.08 | €0.05 | 0.03 |
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Notes and Rules Information for Bant Sojourners:
- The triggered ability acts as a cycle-triggered ability or as a leaves-the-battlefield ability, as appropriate. The player who controls the triggered ability is the player who cycled the Sojourner, or the player who last controlled the Sojourner on the battlefield. (2009-05-01)
- If you cycle this card, the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability. (2009-05-01)
- The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (due to being countered with Stifle, for example, or if all its targets have become illegal), the cycling ability will still resolve and you'll draw a card. (2009-05-01)