Awaken the Ancient {1}{R}{R}{R}
Enchantment — Aura
Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It’s still a land.
Some days you stand to greet the horizon. Other days the horizon stands to greet you.
Illustrated by Jaime Jones
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Awaken the Ancient:
- Awaken the Ancient can enchant any land with the subtype Mountain, not just one named Mountain. (2013-07-01)
- The enchanted Mountain retains any other types or subtypes it may have. You can still tap it to add {R}. It can be affected by anything that affects either a land or a creature. (2013-07-01)
- This doesn't count as a creature entering the battlefield. The Mountain was already on the battlefield; it only changed types. (2013-07-01)
- If the enchanted Mountain stops being a Mountain for any reason, Awaken the Ancient will be put into its owner's graveyard as a state-based action. (2013-07-01)
- Copies of the enchanted Mountain won't be 7/7 red Giant creatures with haste. For example, if Awaken the Ancient is enchanting a basic Mountain, a copy of that creature would just be a basic Mountain. (2013-07-01)