Quilled Charger (Outlaws of Thunder Junction #139)

Quilled Charger {3}{R}

Creature — Porcupine Mount

Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.)

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

4/3

Illustrated by Diego Gisbert

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Quilled Charger:
  • “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” (2024-04-12)
  • “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. (2024-04-12)
  • Creatures with saddle can attack or block as normal even if they aren’t saddled. (2024-04-12)
  • If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. (2024-04-12)
  • You may activate a permanent’s saddle ability even if that permanent is already saddled. (2024-04-12)
  • An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. (2024-04-12)