15 cards where the set is “v14”

Armageddon (From the Vault: Annihilation #1)

Armageddon {3}{W}

Sorcery

Destroy all lands.

A bloody dawn broke over a scabbed and tortured world.

Illustrated by Chris Rahn

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Burning of Xinye (From the Vault: Annihilation #2)

Burning of Xinye {4}{R}{R}

Sorcery

You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.

Illustrated by Yang Hong

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Cataclysm (From the Vault: Annihilation #3)

Cataclysm {2}{W}{W}

Sorcery

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

“Keep with you only this much: your mount, your blade, and your wits. The rest you can find, build, or take.”
—Horse clans’ wisdom

Illustrated by Eric Deschamps

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Child of Alara (From the Vault: Annihilation #4)

Child of Alara {W}{U}{B}{R}{G}

Legendary Creature — Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can’t be regenerated.

The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards.

6/6

Illustrated by Steve Argyle

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Decree of Annihilation (From the Vault: Annihilation #5)

Decree of Annihilation {8}{R}{R}

Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

Illustrated by John Avon

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Firespout (From the Vault: Annihilation #6)

Firespout {2}{R/G}

Sorcery

Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.)

Illustrated by Raymond Swanland

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Fracturing Gust (From the Vault: Annihilation #7)

Fracturing Gust {2}{G/W}{G/W}{G/W}

Instant

Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.

Elvish dawnhands test a relic’s worthiness before collecting it for the safehold. If it can’t stand up to a stiff breeze, it’s left behind.

Illustrated by Michael Sutfin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Living Death (From the Vault: Annihilation #8)

Living Death {3}{B}{B}

Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Illustrated by Mark Winters

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Martial Coup (From the Vault: Annihilation #9)

Martial Coup {X}{W}{W}

Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Their war forgotten, the nations of Bant stood united in the face of a common threat.

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Rolling Earthquake (From the Vault: Annihilation #10)

Rolling Earthquake {X}{R}

Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Illustrated by Yang Hong

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Smokestack (From the Vault: Annihilation #11)

Smokestack {4}

Artifact

At the beginning of your upkeep, you may put a soot counter on Smokestack.

At the beginning of each player’s upkeep, that player sacrifices a permanent for each soot counter on Smokestack.

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Terminus (From the Vault: Annihilation #12)

Terminus {4}{W}{W}

Sorcery

Put all creatures on the bottom of their owners’ libraries.

Miracle {W} (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.)

Illustrated by James Paick

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Upheaval (From the Vault: Annihilation #13)

Upheaval {4}{U}{U}

Sorcery

Return all permanents to their owners’ hands.

The calm comes after the storm.

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Banned
Pauper
Oathbreaker
Banned
Penny
Virtue's Ruin (From the Vault: Annihilation #14)

Virtue's Ruin {2}{B}

Sorcery

Destroy all white creatures.

All must fall, and those who stand highest fall hardest.

Illustrated by Mike Dringenberg

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Wrath of God (From the Vault: Annihilation #15)

Wrath of God {2}{W}{W}

Sorcery

Destroy all creatures. They can’t be regenerated.

Legend speaks of the lost coastal polis of Olantin, whose inhabitants’ hubris enraged the sun god Heliod.

Illustrated by Willian Murai

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

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