5961 – 5980 of 6,215 cards where the mana cost is greater than or equal to {R} or the text includes “{r}”

Voltaic Brawler (Kaladesh #189)

Voltaic Brawler {R}{G}

Creature — Human Warrior

When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).

Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.

3/2

Illustrated by Raymond Swanland

Standard
Alchemy
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Voltaic Visionary // Volt-Charged Berserker (Innistrad: Crimson Vow #183)
Voltaic Visionary // Volt-Charged Berserker (Innistrad: Crimson Vow #183)

Voltaic Visionary {1}{R}

Creature — Human Wizard

{T}: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.

When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary.

She spent many years trying to harness chaos.

3/1

Volt-Charged Berserker

Color Indicator: Red Creature — Human Berserker

Volt-Charged Berserker can’t block.

She finally realized that chaos was meant to run rampant, as was she.

4/3

Illustrated by Francisco Miyara

Standard
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Volt Charge (Phyrexia: All Will Be One #155)

Volt Charge {2}{R}

Instant

Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

“There’s a war brewing between Norn and Urabrask. Exploit the chaos, and we can take them both down for good.”
—Koth

Illustrated by Deruchenko Alexander

Standard
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Voracious Cobra (Invasion #288)

Voracious Cobra {2}{R}{G}

Creature — Snake

First strike

Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.

There’s no known antidote for the cobra’s venom … or its appetite.

2/2

Illustrated by Terese Nielsen

Standard
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Voracious Dragon (Duel Decks: Knights vs. Dragons #56)

Voracious Dragon {3}{R}{R}

Creature — Dragon

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.

4/4

Illustrated by Dominick Domingo

Standard
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Vorthos, Steward of Myth (Unfinity #126)

Vorthos, Steward of Myth {1}{R}

Legendary Creature — Human Gamer

As Vorthos, Steward of Myth enters the battlefield, choose a named Magic character.

Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.

“Just wait, my Madara deck isn’t all Emperor Bolas. There’s an Umezawa subtheme!”

1/3

Illustrated by Caroline Gariba

Standard
Alchemy
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Vow of Lightning (Murders at Karlov Manor Commander #164)

Vow of Lightning {2}{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can’t attack you or planeswalkers you control.

“For all I have lost, for all who have fallen, I will render you to dust.”
—Jared Carthalion

Illustrated by Randy Vargas

Standard
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Vrondiss, Rage of Ancients (Forgotten Realms Commander #4)

Vrondiss, Rage of Ancients {3}{R}{G}

Legendary Creature — Dragon Barbarian

Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with “When this creature deals damage, sacrifice it.”

Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.

5/4

Illustrated by Svetlin Velinov

Standard
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Vug Lizard (Urza's Saga #227)

Vug Lizard {1}{R}{R}

Creature — Lizard

Mountainwalk (This creature can’t be blocked as long as defending player controls a Mountain.)

Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

3/4

Illustrated by Heather Hudson

Standard
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Vulshok Battlemaster (Mirrodin #110)

Vulshok Battlemaster {4}{R}

Creature — Human Warrior

Haste

When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn’t change.)

“I could demonstrate how the leonin sunsplicer works, but then you’d be too dead to buy one.”

2/2

Illustrated by Kev Walker

Standard
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Vulshok Berserker (Duel Decks: Venser vs. Koth #53)

Vulshok Berserker {3}{R}

Creature — Human Berserker

Haste (This creature can attack and {T} as soon as it comes under your control.)

He experiences every emotion with passion and repays every slight with vengeance.

3/2

Illustrated by Pete Venters

Standard
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Vulshok Factory (Phyrexia: All Will Be One Commander #16)

Vulshok Factory {2}{R}

Artifact

{T}: Add {R}. Put a charge counter on Vulshok Factory.

{2}{R}, {T}, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.

Illustrated by Cristi Balanescu

Standard
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Vulshok Heartstoker (Scars of Mirrodin #107)

Vulshok Heartstoker {2}{R}

Creature — Human Shaman

When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.

He fashions stirring words with as much passion as a smith fashioning a warhammer.

2/2

Watermark: Mirran

Illustrated by Shelly Wan

Standard
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Vulshok Refugee (New Phyrexia #101)

Vulshok Refugee {1}{R}{R}

Creature — Human Warrior

Protection from red

“I will carve my people’s vengeance on the face of Phyrexia.”

3/2

Watermark: Mirran

Illustrated by Wayne Reynolds

Standard
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Vulshok Replica (Scars of Mirrodin #221)

Vulshok Replica {3}

Artifact Creature — Berserker

{1}{R}, Sacrifice Vulshok Replica: It deals 3 damage to target player or planeswalker.

All the fury of the Vulshok with only a trace of their recklessness.

3/1

Watermark: Mirran

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
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Vulshok Sorcerer (Duel Decks: Venser vs. Koth #50)

Vulshok Sorcerer {1}{R}{R}

Creature — Human Shaman

Haste

{T}: Vulshok Sorcerer deals 1 damage to any target.

Vulshok sorcerers train by leaping into electrified storm clouds. Dead or alive, they come back down with smiles on their faces.

1/1

Illustrated by rk post

Standard
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Vulshok Splitter (Phyrexia: All Will Be One #156)

Vulshok Splitter {3}{R}

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+0.

Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)

“Not my style, but it’ll get the job done.”
—Nahiri

Illustrated by Kai Carpenter

Standard
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Vulshok War Boar (Darksteel #72)

Vulshok War Boar {2}{R}{R}

Creature — Boar Beast

When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.

It must eat its weight in metal daily, or its furnacelike belly will consume itself for lack of fuel.

5/5

Illustrated by Pete Venters

Standard
Alchemy
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Wagon Wrecker (Alchemy: Outlaws of Thunder Junction #15)

Wagon Wrecker {1}{R}

Creature — Ogre Mercenary

Menace

Whenever Wagon Wrecker deals combat damage to a player, a random nonland card in that player’s hand perpetually gains “When you cast this spell, you lose 2 life.”

2/1

Illustrated by Wero Gallo

Standard
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Wake of Destruction (Urza's Destiny #99)

Wake of Destruction {3}{R}{R}{R}

Sorcery

Destroy target land and all other lands with the same name as that land.

Land charred black, rivers boiled,
Crops and wells alike despoiled, Mountains leveled, forests felled—
Footprints of the beasts of Keld.

Illustrated by Todd Lockwood

Standard
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