341 – 360 of 383 cards where the set is “ice”

Thoughtleech (Ice Age #269)

Thoughtleech {G}{G}

Enchantment

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

“A resourceful mage has many sources of information. The best one is your foe.”
—Zur the Enchanter

Illustrated by Mark Tedin

Standard
Alchemy
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Modern
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Thunder Wall (Ice Age #104)

Thunder Wall {1}{U}{U}

Creature — Wall

Defender (This creature can’t attack.)

Flying

{U}: Thunder Wall gets +1/+1 until end of turn.

“The Lemures had barely taken wing when the sky roared with thunder. The swarm of little beasts wavered, divided, and fell, crashing to the earth.”
—General Jarkeld, the Arctic Fox

0/2

Illustrated by Richard Thomas

Standard
Alchemy
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Modern
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Timberline Ridge (Ice Age #361)

Timberline Ridge

Land

Timberline Ridge doesn’t untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

{T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge.

Illustrated by Jeff A. Menges

Part of the Reserved List

Standard
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Modern
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Time Bomb (Ice Age #342)

Time Bomb {4}

Artifact

At the beginning of your upkeep, put a time counter on Time Bomb.

{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.

Illustrated by Amy Weber

Standard
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Modern
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Tinder Wall (Ice Age #270)

Tinder Wall {G}

Creature — Plant Wall

Defender (This creature can’t attack.)

Sacrifice Tinder Wall: Add {R}{R}.

{R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it’s blocking.

0/3

Illustrated by Rick Emond

Standard
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Modern
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Tor Giant (Ice Age #220)

Tor Giant {3}{R}

Creature — Giant

“What do you do then? Run. Run very fast. Don’t stop until you see the camp—or a bigger Giant.”
—Toothlicker Harj, Orcish Captain

3/3

Illustrated by Douglas Shuler

Standard
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Modern
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Total War (Ice Age #221)

Total War {3}{R}

Enchantment

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.

Illustrated by Drew Tucker

Standard
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Touch of Death (Ice Age #167)

Touch of Death {2}{B}

Sorcery

Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.

Draw a card at the beginning of the next turn’s upkeep.

“What was yours is mine. Your land, your people, and now your life.”
—Lim-Dûl, the Necromancer

Illustrated by Melissa A. Benson

Standard
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Modern
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Touch of Vitae (Ice Age #271)

Touch of Vitae {2}{G}

Instant

Until end of turn, target creature gains haste and “{0}: Untap this creature. Activate only once.”

Draw a card at the beginning of the next turn’s upkeep.

Illustrated by Allen Williams

Standard
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Modern
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Trailblazer (Ice Age #272)

Trailblazer {2}{G}{G}

Instant

Target creature can’t be blocked this turn.

“Our Elvish Hunter Taaveti led us swiftly along hidden paths through the dense forest. We caught the Orcs from behind, and completely by surprise.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illustrated by Julie Baroh

Part of the Reserved List

Standard
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Underground River (Ice Age #362)

Underground River

Land

{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.

Illustrated by NéNé Thomas

Standard
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Modern
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Updraft (Ice Age #105)

Updraft {1}{U}

Instant

Target creature gains flying until end of turn.

Draw a card at the beginning of the next turn’s upkeep.

“The power of flight has but one equal in battle: surprise. Understanding how to use both is the key to victory.”
—Arnjlot Olasson, Sky Mage

Illustrated by Allen Williams

Standard
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Modern
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Urza's Bauble (Ice Age #343)

Urza's Bauble {0}

Artifact

{T}, Sacrifice Urza’s Bauble: Look at a card at random in target player’s hand. You draw a card at the beginning of the next turn’s upkeep.

Illustrated by Christopher Rush

Standard
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Modern
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Veldt (Ice Age #363)

Veldt

Land

Veldt doesn’t untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Veldt.

{T}: Add {G} or {W}. Put a depletion counter on Veldt.

Illustrated by Bryon Wackwitz

Part of the Reserved List

Standard
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Venomous Breath (Ice Age #273)

Venomous Breath {3}{G}

Instant

Choose target creature. At this turn’s next end of combat, destroy all creatures that blocked or were blocked by it this turn.

Illustrated by Allen Williams

Standard
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Modern
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Vertigo (Ice Age #222)

Vertigo {R}

Instant

Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.

“I saw the wizard gesturing, but I didn’t guess his plan until my Aesthir cried out and went into a dive.”
—Arna Kennerüd, Skyknight

Illustrated by Drew Tucker

Standard
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Modern
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Vexing Arcanix (Ice Age #344)

Vexing Arcanix {4}

Artifact

{3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.

Illustrated by Randy Gallegos

Standard
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Modern
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Vibrating Sphere (Ice Age #345)

Vibrating Sphere {4}

Artifact

As long as it’s your turn, creatures you control get +2/+0.

As long as it’s not your turn, creatures you control get -0/-2.

“Unearthly and invisible fibers emanate from this sphere, entangling all who draw near.”
—Arcum Dagsson, Soldevi Machinist

Illustrated by Richard Thomas

Standard
Alchemy
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Modern
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Walking Wall (Ice Age #346)

Walking Wall {4}

Artifact Creature — Wall

Defender

{3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn’t have defender. Activate only once each turn.

“The fortress is not what it seems.”
—Arcum Dagsson, Soldevi Machinist

0/6

Illustrated by Anthony S. Waters

Standard
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Modern
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Wall of Lava (Ice Age #223)

Wall of Lava {1}{R}{R}

Creature — Wall

Defender (This creature can’t attack.)

{R}: Wall of Lava gets +1/+1 until end of turn.

“Now there’s something you don’t see every day.”
—Jaya Ballard, Task Mage

1/3

Illustrated by Pete Venters

Standard
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Modern
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Penny