5 cards where the name includes “cyclone”

Cyclone {2}{G}{G}

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Illustrated by Mark Tedin

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Cyclone Sire {4}{U}

Creature — Elemental

Flying

When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that’s still a land.

The rampaging Roil creates life out of the most volatile elements.

3/4

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Cyclone Summoner {5}{U}{U}

Creature — Giant Wizard

When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners’ hands except for Giants, Wizards, and lands.

Frost giants study for centuries in isolation, honing their ability to harness elemental mayhem.

7/7

Illustrated by Andrey Kuzinskiy

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Unpredictable Cyclone {3}{R}{R}

Enchantment

If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren’t cast this way on the bottom of your library in a random order.

Cycling {2} ({2}, Discard this card: Draw a card.)

Illustrated by Noah Bradley

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Zangief, the Red Cyclone {2}{B}{R}{G}

Legendary Creature — Human Warrior

Zangief, the Red Cyclone must be blocked if able.

Iron Muscle — As long as it’s your turn, Zangief has indestructible.

Spinning Piledriver — Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature’s controller sacrifices a noncreature, nonland permanent.

7/4

Illustrated by Maria Zolotukhina

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

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