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261 – 277 of 277 cards where (the cards are split or the cards flip or the card types include “plane” or the card types include “phenomenon”)

Trial // Error (Commander 2016 #239)

Trial {W}{U}

Instant

Return all creatures blocking or blocked by target creature to their owner’s hand.

Error {U}{B}

Instant

Counter target multicolored spell.

Illustrated by Ron Spears & Wayne Reynolds

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Truga Jungle (March of the Machine Commander #161)

Truga Jungle

Plane — Ergamon

All lands have “{T}: Add one mana of any color.”

Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Illustrated by Jim Nelson

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Turn // Burn (Dragon's Maze #134)

Turn {2}{U}

Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.

Fuse (You may cast one or both halves of this card from your hand.)

Burn {1}{R}

Instant

Burn deals 2 damage to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Izzet

Illustrated by Ryan Barger

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Turri Island (March of the Machine Commander #162)

Turri Island

Plane — Ir

Creature spells cost {2} less to cast.

Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

Illustrated by Raymond Swanland

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Two Streams Facility (Doctor Who #603)
Planechase

Two Streams Facility

Plane — Apalapucia

Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall.

Each player who last chose green anchor may play an additional land during each of their turns.

Creatures controlled by players who last chose red waterfall get +2/+0 and have haste.

Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.

Illustrated by Stephen Stark

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Undercity Reaches (March of the Machine Commander #163)

Undercity Reaches

Plane — Ravnica

Whenever a creature deals combat damage to a player, its controller may draw a card.

Whenever chaos ensues, you have no maximum hand size for the rest of the game.

Illustrated by Stephan Martiniere

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

UNIT Headquarters (Doctor Who #604)
Planechase

UNIT Headquarters

Plane — Earth

When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.

Whenever chaos ensues, put a +1/+1 counter on each creature you control.

Illustrated by Hristo D. Chukov

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Unleash the Flux (Doctor Who #605)
Planechase

Unleash the Flux

Phenomenon

When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)

Illustrated by Shahab Alizadeh

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Unyaro (March of the Machine Commander #68)

Unyaro

Plane — Zhalfir

At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn’t exist.)

Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance.

Illustrated by Robin Olausson

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Valor's Reach (March of the Machine Commander #69)

Valor's Reach

Plane — Kylem

Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn.

Whenever chaos ensues, untap up to two target creatures your team controls. If it’s a main phase, there is an additional combat phase after this phase, followed by an additional main phase.

Illustrated by Kamila Szutenberg

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Velis Vel (Planechase Anthology Planes #84)
Planechase

Velis Vel

Plane — Lorwyn

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)

Whenever chaos ensues, target creature gains all creature types until end of turn.

Illustrated by Terese Nielsen

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Warrant // Warden (Ravnica Remastered #240)

Warrant {W/U}{W/U}

Instant

Put target attacking or blocking creature on top of its owner’s library.

Warden {3}{W}{U}

Sorcery

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

Watermark: Azorius

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Wax // Wane (Dominaria Remastered #211)

Wax {G}

Instant

Target creature gets +2/+2 until end of turn.

Wane {W}

Instant

Destroy target enchantment.

Illustrated by Ben Thompson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Wear // Tear (March of the Machine Commander #343)

Wear {1}{R}

Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Tear {W}

Instant

Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)

Illustrated by Ryan Pancoast

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Who // What // When // Where // Why (Unsanctioned #75)

Who {X}{W}

Instant

Target player gains X life.

What {2}{R}

Instant

Destroy target artifact.

When {2}{U}

Instant

Counter target creature spell.

Where {3}{B}

Instant

Destroy target land.

Why {1}{G}

Instant

Destroy target enchantment.

Illustrated by Dan Frazier

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Wicked // Cursed (Wilds of Eldraine Tokens #17)

Wicked

Token Enchantment — Aura Role

Enchant creature

Enchanted creature gets +1/+1.

When this Aura is put into a graveyard from the battlefield, each opponent loses 1 life.

Cursed

Token Enchantment — Aura Role

Enchant creature

Enchanted creature has base power and toughness 1/1.

Illustrated by Rovina Cai

Token Tokens are gameplay markers and not used in deck construction.

Windriddle Palaces (Planechase Anthology Planes #85)
Planechase

Windriddle Palaces

Plane — Belenon

Players play with the top card of their libraries revealed.

You may play lands and cast spells from the top of any player’s library.

Whenever chaos ensues, each player mills a card.

Illustrated by Kekai Kotaki

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Their mind whirled with grand plans, never thinking of what might happen if they got to the end of the list.

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