27161 – 27180 of 27,208 cards where the mana cost is greater than or equal to {0} or the text includes “{∞}”

Veteran Ghoulcaller (Alchemy: Innistrad #34)

Veteran Ghoulcaller {1}{B}

Creature — Human Rogue

Menace

Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand.

2/2

Illustrated by Konstantin Porubov

Standard
Alchemy
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Vexyr, Ich-Tekik's Heir (Alchemy: Phyrexia #29)

Vexyr, Ich-Tekik's Heir {G}{W}{U}

Legendary Creature — Phyrexian Artificer

Whenever you seek one or more cards, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control have vigilance.

3/4

Illustrated by Michele Giorgi

Standard
Alchemy
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Vhal, Eager Scholar (Alchemy Horizons: Baldur's Gate #8)

Vhal, Eager Scholar {2}{U}

Legendary Creature — Human Wizard

Specialize {5}

{T}: Draw a card, then discard a card. Put a study counter on Vhal, Eager Scholar.

2/2

Illustrated by David Gaillet

Standard
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Viconia, Nightsinger's Disciple (Alchemy Horizons: Baldur's Gate #11)

Viconia, Nightsinger's Disciple {1}{B}

Legendary Creature — Elf Cleric

Specialize {2}

{1}: Exile target card from a graveyard.

2/3

Illustrated by Daarken

Standard
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Victory of the Pyrohammer (Alchemy: Wilds of Eldraine #12)

Victory of the Pyrohammer {3}{R}{R}

Enchantment — Saga

(As this Saga enters and after your draw step add a lore counter. Sacrifice after III.)

I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains “Damage isn’t removed from creatures during cleanup steps.”

II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.

Illustrated by Xabi Gaztelua

Standard
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Vile Bile (Unhinged #65)

Vile Bile {1}{B}

Creature — Ooze

Whenever a player’s skin or fingernail touches Vile Bile, that player loses 2 life.

2½/2½

Illustrated by Tony Szczudlo

Standard
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Vinesoul Spider (Alchemy: Dominaria #18)

Vinesoul Spider {1}{G}

Creature — Elemental Spider

Reach

At the beginning of your end step, put a random land card from your library into your graveyard.

3/2

Illustrated by David Astruga

Standard
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Vladimir and Godfrey (Alchemy Horizons: Baldur's Gate #32)

Vladimir and Godfrey {2}{W}

Legendary Creature — Zombie Knight

Rejuvenation{2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.

3/2

Illustrated by Josu Hernaiz

Standard
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Vodalian Tide Mage (Alchemy: Dominaria #29)

Vodalian Tide Mage {1}{G}{U}

Creature — Merfolk Wizard

Whenever one or more other nontoken creatures you control deal combat damage to a player, choose one of those creatures. Conjure a duplicate of the chosen creature into your hand.

3/3

Illustrated by Brian Valeza

Standard
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Volrath's Motion Sensor (Unglued #39)

Volrath's Motion Sensor {B}

Enchantment — Aura

Enchant player

As Volrath’s Motion Sensor enters the battlefield, choose one of enchanted player’s hands. That player balances Volrath’s Motion Sensor on the back of that hand.

When Volrath’s Motion Sensor falls off the chosen hand, sacrifice Volrath’s Motion Sensor and enchanted player loses 3 life.

Illustrated by Mark Tedin

Standard
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Vona de ledo, the Antifex (Alchemy: Outlaws of Thunder Junction #28)

Vona de ledo, the Antifex {2}{W}{B}{B}

Legendary Creature — Vampire Cleric Knight

Menace

When Vona de ledo enters the battlefield, destroy target nonland, nontoken permanent an opponent controls. Then you may discard a card. If you do, conjure a duplicate of that permanent into your hand, and the duplicate perpetually gains “Mana of any type can be spent to cast this spell.”

4/2

Illustrated by Fajareka Setiawan

Unreleased This card will be released on 2024-06-07, it is not legal in any format until its release date approaches.

Voracious Vacuum (Unstable #164)

Voracious Vacuum {3}

Host Artifact Creature — Construct

When this creature enters the battlefield, put a +1/+1 counter on target creature.

1/1

Illustrated by Matt Dixon

Standard
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Wagon Wrecker (Alchemy: Outlaws of Thunder Junction #15)

Wagon Wrecker {1}{R}

Creature — Ogre Mercenary

Menace

Whenever Wagon Wrecker deals combat damage to a player, a random nonland card in that player’s hand perpetually gains “When you cast this spell, you lose 2 life.”

2/1

Illustrated by Wero Gallo

Unreleased This card will be released on 2024-06-07, it is not legal in any format until its release date approaches.

Wall of Fortune (Unsanctioned #30)

Wall of Fortune {1}{U}

Artifact Creature — Wall

Defender

You may tap an untapped Wall you control to have any player reroll a die that player rolled.

“You need a six? All right everyone, she needs a six!”

0/4

Watermark: Order of the Widget

Illustrated by Tom Babbey

Standard
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Wandering Treefolk (Alchemy: Dominaria #19)

Wandering Treefolk {1}{G}

Creature — Treefolk

Vigilance

Domain{7}{G}: Seek a creature card. This ability costs {1} less to activate for each basic land type among lands you control.

2/3

Illustrated by Iris Compiet

Standard
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Warriors of Tiamat (Alchemy Horizons: Baldur's Gate #64)

Warriors of Tiamat {4}{R}

Creature — Dragon Warrior

Haste

Double team

4/2

Illustrated by David Auden Nash

Standard
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Warzone Duplicator (Alchemy: The Brothers' War #30)

Warzone Duplicator {6}

Artifact Creature — Construct

Prototype {3}{U} — 3/3

When Warzone Duplicator enters the battlefield, return target creature an opponent controls with power less than Warzone Duplicator’s power to its owner’s hand. If that creature wasn’t a token, conjure a duplicate of it into your hand. It perpetually gains “You may spend mana as though it were mana of any color to cast this spell.”

6/6

Illustrated by Daniel Ljunggren

Standard
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Water Weird (Alchemy Horizons: Baldur's Gate #41)

Water Weird {3}{U}

Creature — Elemental Weird

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.

{1}{U}: Water Weird gets +1/-1 until end of turn.

3/4

Illustrated by Brent Hollowell

Standard
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Weave the Nightmare (Alchemy: Outlaws of Thunder Junction #29)

Weave the Nightmare {1}{U}{B}

Instant

Choose one. If you control a nonland permanent you don’t own as you cast this spell, you may choose two instead.

• Heist target opponent’s library.

• Target creature gets -5/-5 until end of turn.

• Counter target noncreature spell.

Illustrated by Wayne Wu

Unreleased This card will be released on 2024-06-07, it is not legal in any format until its release date approaches.

Wet Willie of the Damned (Unhinged #66)

Wet Willie of the Damned {2}{B}{B}

Sorcery

Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.

Ever the warrior, Glissa responded with a “wedgie from beyond Uranus.”

Illustrated by Greg Staples

Standard
Alchemy
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