Feed the Swarm {1}{B}
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent’s mana value.
“All it took was a little Time. And all for this, to get beyond any one universe, to find Division, to get revenge on those who imprisoned us so long ago. To take them all.”
Illustrated by Steve Argyle
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Feed the Swarm:
- If the target permanent is an illegal target by the time Feed the Swarm tries to resolve, the spell doesn't resolve. You don't lose any life. If the target is legal but not destroyed (most likely because it has indestructible), you do lose life. (2020-09-25)
- The amount of life you lose is determined by the permanent's mana value as it last existed on the battlefield. (2020-09-25)
- If a permanent on the battlefield has {X} in its mana cost, X is considered to be 0. (2020-09-25)