Sly Spy {2}{B}
Creature — Human Spy
Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.
The Agents of S.N.E.A.K.—Spies Nimbly Eluding Adversaries’ Knives.
2/2
Watermark: Agents of S.N.E.A.K.
Illustrated by Michael Phillippi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Not Legal
- Brawl
- Not Legal
- Vintage
- Not Legal
- Timeless
- Not Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Sly Spy #67b |
Sly Spy #67d |
Sly Spy #67e |
Sly Spy #67a |
Sly Spy #67c |
Sly Spy #67f |
Prints | USD | EUR | TIX |
---|---|---|---|
Unstable | $0.27 | €0.30 |
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Notes and Rules Information for Sly Spy:
- While the card is in your hand, if it would be shuffled into your library, it’s instead shuffled into its owner’s library. (2018-01-19)
- If you cast a permanent card put into your hand this way, you’ll control the permanent it becomes. However, Sly Spy doesn’t change who its owner is. It’s put into its owner’s graveyard. If it’s returned to its owner’s hand, it will go to the hand of its actual owner, and so on. (2018-01-19)
- If you cast an instant or sorcery card put into your hand this way, it’ll be put into its owner’s graveyard as it resolves. (2018-01-19)