Hat Trick {1}{W}
Instant
Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
“Behold the power of my hat and the ghosts of two other hats I used to own!”
Illustrated by Sebastian Giacobino
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Not Legal
- Brawl
- Not Legal
- Vintage
- Not Legal
- Timeless
- Not Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Prints | USD | EUR | TIX |
---|---|---|---|
Unfinity #13 | $0.03 | €0.08 | |
Unfinity #299 | ✶ $0.22 | ||
View all prints → |
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Notes and Rules Information for Hat Trick:
- A creature with triple strike deals combat damage up to three times per combat: once along with other creatures with first strike (or double strike or triple strike), again with creatures without those abilities, and again along with creatures with last strike (an Un- game exclusive). The creature must survive each combat damage step in order to deal combat damage in the next one. (2022-10-07)
- Additional hats won’t give the creature more “strikes,” but we like your spirit. (2022-10-07)