Sierpe primigenia {10}{G}{G}{G}{W}{W}
Criatura — Sierpe
Convocar (Cada criatura que gires al jugar este hechizo reduce su coste en {1} o en un maná del color de esa criatura.)
Arrolla.
La adiestradora se despertó y comenzó el viaje desde la cola de la sierpe hacia su cabeza. Cuando llegó, el sol se estaba poniendo.
9/14
Watermark: Selesnya
Illustrated by Michael Phillippi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Sierpe primigenia:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You can tap any untapped creature you control to convoke a spell, even one you haven’t controlled continuously since the beginning of your most recent turn. (2021-03-19)
- When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn’t change a spell’s mana cost or mana value. (2021-03-19)
- If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke. (2021-03-19)