Paradox Haze {2}{U}
Enchantment — Aura
Enchant player
At the beginning of enchanted player’s first upkeep each turn, that player gets an additional upkeep step after this step.
“Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you.”
—Teferi
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Paradox Haze:
- Paradox Haze targets a player when it's cast, and it enters attached to that player. (2006-09-25)
- If two Paradox Hazes enchant the same player, they'll both trigger when that player's first upkeep of the turn begins. The player will get two additional upkeep steps. (2006-09-25)
- Abilities that trigger "at the beginning of [your] upkeep" will trigger at the beginning of each additional upkeep as well. (2006-09-25)
- If echo triggers during the first upkeep, it won't trigger again during the second upkeep since the creature won't have entered since that player's last upkeep. (2006-09-25)
- If an effect causes the enchanted player to skip their upkeep step, this ability won't trigger. (2006-09-25)