Boomer Scrapper {1}{B}{R}
Creature — Human Soldier
Whenever Boomer Scrapper enters or attacks, you lose 1 life and create a Junk token. (It’s an artifact with “{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.
1/1
Illustrated by Xavier Ribeiro
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Boomer Scrapper, PIP #936 |
Junk Token, TPIP #15 |
Prints | USD | EUR | TIX |
---|---|---|---|
Fallout #95 | $0.08 | €0.17 | 1.03 |
Fallout #408 | $0.17 | 0.70 | |
Fallout #623 | ✶ $0.78 | ||
Fallout #936 | ✶ $0.30 | ||
View all prints → |
Toolbox
Buy This Card
Notes and Rules Information for Boomer Scrapper:
- You can’t sacrifice a Junk token to pay multiple costs. For example, you can’t sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet. (2024-03-08)
- You pay all costs and follow all normal timing rules for the card played from exile with a Junk token’s ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. (2024-03-08)
- Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won’t resolve and none of its effects happen. You won’t create any Junk tokens. (2024-03-08)