Betrayal at the Vault (Outlaws of Thunder Junction #155)

Betrayal at the Vault {4}{G}{G}

Instant

Target creature you control deals damage equal to its power to each of two other target creatures.

The vault cracked open, and the unlikely alliance met the likeliest of ends, as greed, rage, and self-interest won out over any shred of loyalty.

DailyMTG Story Spotlight

Illustrated by Andreas Zafiratos

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Betrayal at the Vault:
  • If the creature you control leaves the battlefield before Betrayal at the Vault resolves, Betrayal at the Vault has no effect and no damage is dealt. (2024-04-12)
  • If one of the two other target creatures leaves the battlefield before Betrayal at the Vault resolves, the creature you control will still deal damage to the remaining other target creature. (2024-04-12)