Time Stretch {8}{U}{U}

Sorcery

Target player takes two extra turns after this one.

There’s lots of time like the present.

Illustrated by Paolo Parente

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander
Notes and Rules Information for Time Stretch:
  • If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved. (2004-10-04)