Elemental Mastery {3}{R}
Enchantment — Aura
Enchant creature
Enchanted creature has “{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature’s power. Exile them at the beginning of the next end step.”
Illustrated by Cyril Van Der Haegen
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
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Elemental Mastery, NEC #105 |
Elemental Token, TCMM #24 |
Prints | USD | EUR | TIX |
---|---|---|---|
Neon Dynasty Commander | $0.29 | €0.26 | |
Shadowmoor | $1.26 | €0.47 | 0.02 |
View all prints → |
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Notes and Rules Information for Elemental Mastery:
- The enchanted creature's power is checked at the time the ability resolves. If the enchanted creature has left the battlefield by then, its last known information is used. (2008-05-01)
- The tokens will be exiled in the End step even if Elemental Mastery or the enchanted creature has left the battlefield by then. (2008-05-01)
- If the ability is activated after the current turn's End step has begun, the tokens won't be exiled until the next turn's End step. (2008-05-01)