Bright-Palm, Soul Awakener (March of the Machine Commander #88)

Bright-Palm, Soul Awakener {1}{R}{G}{W}

Legendary Creature — Fox Shaman

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that’s another creature, it gains the following ability until end of turn.)

Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can’t be blocked by creatures with power 2 or less this turn.

4/3

Illustrated by Mila Pesic

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Bright-Palm, Soul Awakener:
  • If a backup ability targets the creature with backup, that creature will get +1/+1 counters, but it won’t gain additional abilities. (2023-04-14)
  • If a backup ability causes another creature to gain abilities, the creature with backup will still have those abilities. (2023-04-14)
  • If a permanent enters the battlefield as a copy of a card with a backup ability or a token is created that is a copy of that card, the order of the printed abilities is maintained. (2023-04-14)
  • Backup confers only abilities that are actually printed below it. Any abilities that are gained by the permanent are ignored, including abilities gained due to a resolving spell or ability or copy effects. (2023-04-14)
  • The abilities that backup grants to the target creature are determined only once, at the time the ability triggers. They won’t change if the permanent with backup loses any abilities before the backup ability resolves. (2023-04-14)