Weirding Wood (March of the Machine Commander #315)

Weirding Wood {2}{G}

Enchantment — Aura

Enchant land

When this Aura enters, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this token: Draw a card.”)

Enchanted land has “{T}: Add two mana of any one color.”

Illustrated by Jung Park

Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Weirding Wood:
  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type. (2016-04-08)
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability. (2016-04-08)
  • You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability. (2016-04-08)