Convenient Target (Murders at Karlov Manor #119)

Convenient Target {R}

Enchantment — Aura

Enchant creature

When Convenient Target enters, suspect enchanted creature. (It has menace and can’t block.)

Enchanted creature gets +1/+1.

{2}{R}: Return Convenient Target from your graveyard to your hand.

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Illustrated by Gaboleps

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Convenient Target:
  • If Convenient Target leaves the battlefield, the creature it was enchanting will still be suspected until that creature leaves the battlefield or another effect causes it to no longer be suspected. (2024-02-02)
  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected. (2024-02-02)
  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected. (2024-02-02)
  • Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected. (2024-02-02)
  • If a creature is already suspected, suspecting it again won’t have any effect. (2024-02-02)
  • There’s no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn’t cause other creatures to stop being suspected. (2024-02-02)