Domestication {2}{U}{U}
Enchantment — Aura
Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature’s power is 4 or greater, sacrifice Domestication.
Illustrated by Jesper Ejsing
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Domestication:
- Domestication’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if the enchanted creature’s power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature’s power is 3 or less by the time it resolves. (2010-06-15)
- Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature’s power is checked only when the triggered ability triggers and resolves. (2010-06-15)
- If an effect changes the enchanted creature’s power until end of turn, it will still have the modified power during your end step. (2010-06-15)