Timely Reinforcements {2}{W}
Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
The gods are not always kind, but they do have a soft spot for plucky underdogs.
Illustrated by Tomasz Jedruszek
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Timely Reinforcements, M12 #40 |
Soldier Token, TM12 #2 |
Prints | USD | EUR | TIX |
---|---|---|---|
Historic Anthology 3 | |||
The List | $0.17 | €0.26 | |
Magic 2012 | $0.17 | €0.21 | 0.03 |
View all prints → |
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Notes and Rules Information for Timely Reinforcements:
- You compare life totals with each of your opponents when Timely Reinforcements resolves. At that time, if you have less life than an opponent, you’ll gain 6 life. Similarly, you compare the number of creatures you control with the number of creatures each opponent controls when Timely Reinforcements resolves. (2011-09-22)
- In a multiplayer game, you consider each opponent. If you have less life than one of your opponents and fewer creatures than one of your opponents (although this may be a different opponent), you’ll get both bonuses. (2011-09-22)
- In a Two-Headed Giant game, you’ll compare your team’s life total with the opposing team’s life total. You’ll then compare the number of creatures you control (ignoring creatures your teammate controls) to the number of creatures each opponent controls separately. (2011-09-22)