
Angel of Serenity {4}{W}{W}{W}
Creature — Angel
Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands.
5/6
Illustrated by Aleksi Briclot
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
Toolbox
Notes and Rules Information for Angel of Serenity:
- If Angel of Serenity leaves the battlefield before its enters-the-battlefield ability has resolved, its leaves-the-battlefield ability will trigger and do nothing. Then the enters-the-battlefield ability will resolve and exile the targeted creatures and/or creature cards indefinitely. (2012-10-01)
- You choose up to three total targets from among other creatures on the battlefield and creature cards in graveyards. You may choose zero targets. (2013-01-24)
- You choose the targets as part of putting the enters-the-battlefield trigger on the stack. Because that ability includes “you may,” you choose whether to exile the targets when the ability resolves. (2013-01-24)
- If a creature targeted by the enters-the-battlefield ability dies before that ability resolves, it will become an illegal target even though it may be a creature card in a graveyard when the ability resolves. It won’t be exiled. (2013-01-24)