Stolen Vitality (Foundations Jumpstart #602)

Stolen Vitality {1}{R}

Instant

Target creature gets +3/+1 until end of turn. If it’s your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it’s attacking. A creature with first strike deals combat damage before creatures without first strike.)

Illustrated by Mike Bierek

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny