Sure Strike {1}{R}

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

“I packed three more electroconduits into each test wand. You’ll experience a brief tingling sensation.”

Illustrated by Steve Argyle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl