Remedy {1}{W}
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
“Take this. I know it’s bitter, but it will ease the fever and get you back on your feet.”
Illustrated by Zina Saunders
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Remedy:
- You divide the prevention effects as you cast Remedy, not as it resolves. Each target must be assigned at least 1 prevention “shield.” You can’t choose more than five targets and assign none to a target. (2022-12-08)
- If some of the targets become illegal, the original division of prevention effects still applies, but the effects that would have been created for illegal targets aren’t created at all. (2022-12-08)
- If multiple sources would deal damage to an affected target at once, that target or that target’s controller chooses which source’s damage to prevent for each “shield.” (2022-12-08)
- If multiple replacement effects apply to a player or permanent being dealt damage, that player or the controller of that permanent chooses the order to apply them, not the controller of the source of damage. (2022-12-08)