Myrel, Scudo di Argivia {3}{W}
Creatura Leggendaria — Soldato Umano
Durante il tuo turno, i tuoi avversari non possono lanciare magie o attivare abilità di artefatti, creature o incantesimi.
Ogniqualvolta Myrel, Scudo di Argivia attacca, crea X pedine creatura artefatto Soldato 1/1 incolori, dove X è il numero di Soldati che controlli.
3/4
Illustrated by Ryan Pancoast
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Myrel, Scudo di Argivia:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip and unearth) are activated abilities and will have colons in their reminder text. (2022-10-14)
- Myrel, Shield of Argive's first ability prevents opponents from activating abilities of permanents on the battlefield that are artifacts, creatures, and/or enchantments. It doesn't prevent activated abilities from cards in any zone other than the battlefield. Notably, this means that your opponents may still activate abilities of cards in their graveyard (such as unearth). (2022-10-14)