Guise of Fire {R}
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.
“Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first.”
—Rem Karolus, Blade of the Inquisitors
Illustrated by Dave Kendall
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for Guise of Fire:
- The controller of the enchanted creature still decides which player or planeswalker the creature attacks. (2012-05-01)
- If, during its controller’s declare attackers step, the enchanted creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either. (2012-05-01)