Circle of Protection: White {1}{W}

Enchantment

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Illustrated by Darrell Riche

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
Notes and Rules Information for Circle of Protection: White:
  • A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn’t need to be capable of dealing damage to be a legal choice. (2004-10-04)
  • Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn. (2004-10-04)