All Suns' Dawn {4}{G}
Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns’ Dawn.
Illustrated by Glen Angus
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for All Suns' Dawn:
- All Suns’ Dawn can have from zero to five targets, one for each color. (2004-12-01)
- You can target two blue-and-white multicolored cards by choosing one as the blue card and one as the white card. (2004-12-01)
- You choose the color each target must be when you choose it as a target, so if the card you targeted as a blue card is red when All Suns’ Dawn resolves, the card is an illegal target, even if the spell doesn’t target another red card. (2004-12-01)