Grim Affliction {2}{B}
Instant
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Even the small wounds let hope bleed out.
Illustrated by Erica Yang
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Grim Affliction:
- You may choose the creature you put the -1/-1 counter on to get another -1/-1 counter when proliferating. (2011-06-01)
- The state-based action that removes matching +1/+1 and -1/-1 counters won’t check until after you proliferate and Grim Affliction finishes resolving. It’s possible to remove up to two +1/+1 counters from the creature by choosing to put a second -1/-1 counter on the creature when proliferating. (2011-06-01)