Mech Hangar (Kamigawa: Neon Dynasty #270)

Mech Hangar

Land

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.

{3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Illustrated by Julian Kok Joon Wen

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Mech Hangar:
  • Mech Hangar's last ability doesn't count as “crewing” a Vehicle for any ability that would trigger off of a Vehicle becoming crewed. (2022-02-18)
  • If an effect that causes a Vehicle to become a creature doesn't specify its power and toughness, it has the same power and toughness that it would normally have if it were crewed. (2022-02-18)