Singing Tree (Masters Edition #130)

Singing Tree {3}{G}

Creature — Plant

{T}: Target attacking creature has base power 0 until end of turn.

0/3

Illustrated by Rob Alexander

Part of the Reserved List

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Singing Tree:
  • Changes creature’s current power to zero (as opposed to giving it -X/-0, like before) but does not prevent raising it after the Tree has been used on it. (2005-11-01)
  • You apply power/toughness changing effects in a series of sublayers in the following order: (a) effects from characteristic-defining abilities; (b) effects that set power and/or toughness to a specific number or value; (c) effects that modify power and/or toughness but don’t set power and/or toughness to a specific number or value; (d) changes from counters; (e) effects that switch a creature’s power and toughness. This card’s effect is always applied in (b), which means that effects applied in sublayer (c), (d), or (e) will not be overwritten; they will be applied to the new value. (2009-10-01)